Devlog #


Basically just all of my devlogs.

What Was Before 

(posted 3 days ago)

This game was made in Scratch and published there on June 16, 2022. It was made to just be a fun project, and there was nothing but a Jetpack Guy (still the same now) and an empty, white background. A few months (? days?) later, it got an update that added flying mushrooms (basically just things that rapidly fire at you) and also added a new character. Nothing was special about the character; it just had a new look. And then, next year (Maybe in August or July) I started remaking the project. I added new enemies (the bombs) and a new background. It looked a lot better. A few months later I wanted to further develop the project further, and so added a score counter thanks to a tutorial from Griffpatch. I also added a new type of bomb, the Red Bomb.  It doesn't spawn at random, it spawns at the X position of your Player. Soon I will be adding a menu to the game. 

Devlog #2

Today, (20 / 9 / 2023) I made a functional menu for the game, and a countdown system before the game actually starts. Soon I will implement health bars into the game.

Devlog #3

Changes are:

  • Quit button in the Game Over screen
  • Replay button in the Game Over screen
  • Screen for when you quit the game using the quit button
  • Game Over screen

I made some tweaks for the original gameplay to adjust to the Game Over screen. The score wasn't appearing, but with the help of my mother, I realized that the clones were just overloading. 

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